Rewrite using Visual Studio Instead of Godot
Basic Dungeon Mapper » Devlog
Hiya
I remade the basic dungeon mapper in Visual Studio rather than Godot, it supports upto 256x256 tile maps now, can save as/load and export.
Exports at 70x70 resolution (displays in program as 32x32)
Feedback would be appreciated. "Save" currently does nothing but "Save as..." works as intended. I just need to figure out some more persistent settings stuff sometime so I can make it work slightly better hopefully.
Thank you!
~Allie_-
Files
C# Allie Dungeon Mapper v0.1 56 kB
Jul 15, 2024
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Basic Dungeon Mapper
Map basic, small dungeons for square grid based games
Status | Prototype |
Category | Tool |
Author | AnomAllison |
Tags | VTT Battlemaps |
More posts
- Camera fixesJul 08, 2024
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