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Basic Dungeon Mapper
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Devlog
Rewrite using Visual Studio Instead of Godot
July 15, 2024
by
AnomAllison
Hiya I remade the basic dungeon mapper in Visual Studio rather than Godot, it supports upto 256x256 tile maps now, can save as/load and export. Exports at 70x70 resolution (displays in program as 32x3...
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Camera fixes
July 08, 2024
by
AnomAllison
I didn't realise the camera wasn't working at all zoom levels; I have now fixed it...
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